ClearScene
LoadScene <filename>
LoadFromScene <filename>
SaveScene
SaveSceneAs <filename>
About
Quit
SaveLWSC1 <filename>
SaveSceneCopy <filename>
RecentScenes
Model
Synchronize
Layout_SetWindowPos <X> <Y>
Layout_SetWindowSize <width> <height>
Scene_SetWindowPos <X> <Y>
Scene_SetWindowSize <width> <height>
Item_SetWindowPos <X> <Y>
SelectItem <ID>
AddToSelection <ID>
RemoveFromSelection <ID>
EditObjects
EditBones
EditLights
EditCameras
SelectAllObjects
SelectAllBones
SelectAllLights
SelectAllCameras
SelectByName <name>
PreviousItem
NextItem
FirstItem
LastItem
SelectParent
SelectChild
PreviousSibling
NextSibling
AddBone <name>
AddChildBone <name>
DrawBones
DrawChildBones
AddDistantLight <name>
AddPointLight <name>
AddSpotlight <name>
AddLinearLight <name>
AddAreaLight <name>
AddCamera <name>
ClearSelected
Rename <name>
ReplaceWithObject <filename>
ReplaceObjectLayer <layer> <filename>
ReplaceWithNull <name>
Clone <clones>
MoveTool
RotateTool
SizeTool
StretchTool
SquashTool
MovePivotTool
RotatePivotTool
MovePathTool
MorphAmountTool
RestLengthTool
ConeAngleTool
CameraZoomTool
AdjustRegionTool
LightIntensityTool
ChangeTool
TopView
BottomView
BackView
FrontView
RightView
LeftView
XYView
XZView
ZYView
PerspectiveView
LightView
CameraView
SchematicView
MotionBlurDOFPreview
BoneWeightShade
BoneXRay
ViewLayout <layout>
PreviousViewLayout
NextViewLayout
SingleView
SaveViewLayout
CenterMouse
CenterItem
FitAll
FitSelected
ZoomIn
ZoomOut
ZoomInX2
ZoomOutX2
GridSize <size>
IncreaseGrid
DecreaseGrid
DynamicUpdate <level>
ShowMotionPaths
ShowHandles
ShowIKChains
ShowCages
ShowSafeAreas
ShowFieldChart
ShowTargetLines
BoundingBoxThreshold <threshold>
AboutOpenGL
CommandInput <command>
CommandHistory
SceneEditor
GraphEditor
VIPER
Presets
Statistics
Reset
Undo
Numeric
EnableXH
EnableYP
EnableZB
WorldCoordinateSystem
ParentCoordinateSystem
LocalCoordinateSystem
MotionOptions
ItemProperties
GoToFrame <frame>
PreviousFrame
NextFrame
PreviousKey
NextKey
Redraw
RedrawNow
Refresh
RefreshNow
Pause
PlayBackward
PlayForward
PreviewFirstFrame <frame>
PreviewLastFrame <frame>
PreviewFrameStep <frames>
FirstFrame <frame>
LastFrame <frame>
FrameStep <frames>
CreateKey <time>
DeleteKey <time>
AutoKey
AddEnvelope <channel>
RemoveEnvelope <channel>
Position <X> <Y> <Z>
Rotation <H> <P> <B>
Scale <X> <Y> <Z>
AddPosition <X> <Y> <Z>
AddRotation <H> <P> <B>
AddScale <X> <Y> <Z>
PivotPosition <X> <Y> <Z>
PivotRotation <H> <P> <B>
RecordPivotRotation
LoadMotion <filename>
SaveMotion <filename>
ParentItem <ID>
TargetItem <ID>
PathAlignLookAhead <time>
UnaffectedByIK
EnableDeformations
EnableIK
GoalItem <ID>
FullTimeIK
GoalStrength <strength>
MatchGoalOrientation
KeepGoalWithinReach
RecordMinAngles
RecordMaxAngles
HController <controller>
PController <controller>
BController <controller>
HLimits <min> <max>
PLimits <min> <max>
BLimits <min> <max>
LimitH
LimitP
LimitB
HStiffness <stiffness>
PStiffness <stiffness>
BStiffness <stiffness>
SchematicPosition <X> <Y>
ItemActive <active>
ItemLock <locked>
ItemVisibility <visibility>
ItemColor <color>
GlobalIllumination
EnableLensFlares
EnableShadowMaps
EnableVolumetricLights
ShadowExclusion
AmbientColor <red> <green> <blue>
AmbientIntensity <intensity>
NoiseReduction
EnableRadiosity
RadiosityType <type>
CacheRadiosity
RadiosityIntensity <intensity>
RadiosityTolerance <tolerance>
IndirectBounces <limit>
VolumetricRadiosity
EnableCaustics
CacheCaustics
CausticIntensity <intensity>
Backdrop
BackdropColor <red> <green> <blue>
GradientBackdrop
ZenithColor <red> <green> <blue>
SkyColor <red> <green> <blue>
GroundColor <red> <green> <blue>
NadirColor <red> <green> <blue>
Volumetrics
FogType <type>
FogMinDistance <distance>
FogMaxDistance <distance>
FogMinAmount <amount>
FogMaxAmount <amount>
FogColor <red> <green> <blue>
Compositing
ImageProcessing
LimitDynamicRange
DepthBufferAA <type>
GeneralOptions
ContentDirectory <dirname>
RecentContentDirs
HideWindows
HideToolbar
ParentInPlace
FramesPerSecond <fps>
FractionalFrames
AutoConfirm <on/off>
AlertLevel <level>
EditMenus
EditKeys
DisplayOptions
MasterPlugins
AddPlugins <filename>
ApplyServer <class> <server>
RemoveServer <class> <index>
EditPlugins
LastPluginInterface
EditServer <class> <index>
FlushUnusedPlugins
SaveCommandList
AddButton <command> <group>
Generics
MakePreview
PlayPreview
FreePreview
LoadPreview
SavePreview
PreviewOptions
ClearAudio
LoadAudio
PlayAudio
SaveAnimation
SaveAnimationName
SaveRGB
SaveRGBPrefix
SaveAlpha
SaveAlphaPrefix
RenderOptions
NetRender
AutoFrameAdvance
EnableVIPER
RayTraceShadows
RayTraceReflection
RayTraceRefraction
RayTraceTransparency
RayRecursionLimit <limit>
RenderThreads <threads>
RenderSelected
RenderFrame
RenderScene
ClearAllObjects
LoadObject <filename>
LoadObjectLayer <layer> <filename>
AddNull <name>
SaveAllObjects
SaveObject <filename>
SaveTransformed <filename>
SaveEndomorph <name>
SaveObjectCopy <name>
SubdivisionOrder <order>
SubPatchLevel <display> <render>
MetaballResolution <display> <render>
AddPartigon
MorphAmount <morph>
MorphTarget <ID>
MorphMTSE
MorphSurfaces
MatteObject
MatteColor <red> <green> <blue>
ObjectDissolve <dissolve>
PolygonSize <size>
UnseenByRays
UnseenByCamera
UnseenByAlphaChannel
UnaffectedByFog
SelfShadow
CastShadow
ReceiveShadow
IncludeLight <ID>
ExcludeLight <ID>
PolygonEdgeFlags <flags>
PolygonEdgeThickness <silhouette> <unshared> <crease> <surface> <other>
PolygonEdgeColor <red> <green> <blue>
PolygonEdgeZScale <scale>
ShrinkEdgesWithDistance
SurfaceEditor
ImageEditor
ClearAllBones
SkelegonsToBones
BoneSource <ID>
BoneFalloffType <type>
UseMorphedPositions
FasterBones
BoneActive
RecordRestPosition
BoneRestPosition <X> <Y> <Z>
BoneRestRotation <H> <P> <B>
BoneRestLength <length>
BoneStrength <strength>
BoneStrengthMultiply
BoneWeightMapName <name>
BoneWeightMapOnly
BoneNormalization
BoneLimitedRange
BoneMinRange <distance>
BoneMaxRange <distance>
BoneJointComp
BoneJointCompParent
BoneJointCompAmounts <self> <parent>
BoneMuscleFlex
BoneMuscleFlexParent
BoneMuscleFlexAmounts <self> <parent>
ClearAllLights
SaveLight
DistantLight
PointLight
Spotlight
LinearLight
AreaLight
LightColor <red> <green> <blue>
LightIntensity <intensity>
LightFalloffType <type>
LightRange <distance>
AffectDiffuse
AffectSpecular
AffectCaustics
AffectOpenGL
LightConeAngle <angle>
LightEdgeAngle <angle>
LightQuality <quality>
ShadowType <type>
ShadowColor <red> <green> <blue>
CacheShadowMap
ShadowMapSize <size>
ShadowMapFuzziness <fuzziness>
ShadowMapFitCone
ShadowMapAngle <angle>
IncludeObject <ID>
ExcludeObject <ID>
LensFlare
FlareOptions
FlareIntensity <intensity>
VolumetricLighting
VolumetricLightingOptions
ClearAllCameras
ResolutionMultiplier <multiplier>
FrameSize <width> <height>
PixelAspect <aspect>
CameraMask
MaskPosition <left> <top> <width> <height>
MaskColor <red> <green> <blue>
LimitedRegion
RegionPosition <left> <top> <width> <height>
ZoomFactor <factor>
ApertureHeight <height>
Antialiasing <level>
EnhancedAA
AdaptiveSampling
AdaptiveThreshold <threshold>
ParticleBlur
MotionBlur <type>
BlurLength <length>
Stereoscopic
EyeSeparation <separation>
DepthOfField
FocalDistance <distance>
LensFStop <f-stop>
Tool_Bone_Tool
Tool_Keyframe_Tool
Tool_PathTool
Tool_Select_Tool
Tool_Sliders
Generic_AddCameraMask
Generic_AddEffector
Generic_AddFrameRateMeter
Generic_AddRangeFinder
Generic_AddRuler
Generic_AddSliderBank
Generic_AddSpeedometer
Generic_Add_Collision
Generic_Add_Emitter
Generic_Add_Gravity
Generic_Add_Wind
Generic_Bkgbooster
Generic_BufferExport
Generic_Comments
Generic_ConMan
Generic_ConvertLuxigons
Generic_Corona
Generic_DigitalConfusion
Generic_DoPowergons
Generic_FX_Browser
Generic_FX_Linker
Generic_FX_Property
Generic_FX_Start
Generic_GroundFog
Generic_HyperVoxels
Generic_ImageLister
Generic_Keyframer
Generic_LScriptCommander
Generic_LW_CreateGroup
Generic_LW_LSCompiler
Generic_LW_LScript
Generic_LW_LScript/RT
Generic_LW_SelectGroup
Generic_Lightgen2lw
Generic_MD_Controller
Generic_MasterChannel
Generic_MoCap_BVH_Setup
Generic_MotionMixer_Launch
Generic_Print_assistant
Generic_SchematicTools
Generic_Shockwave3D_Export
Generic_Skelegons2Nulls
Generic_SkyGen
Generic_SkyTracer
Generic_SpreadsheetPanel
Generic_SubDivLODTool
Generic_TM-P_Mot-ify
Generic_TextureEnvironment
Generic_VRML97_SceneExport
Generic_VectorBlur
Generic_cloneHierarchy
Generic_mirrorItem
Generic_selectChildren
Generic_selectHierarchy
GE_OpenWindow <mode>
GE_SetWindowPos <X> <Y>
GE_SetWindowSize <width> <height>
GE_ApplyServer <classname> <servername>
GE_RemoveServer <classname> <index>
GE_GetLayoutSel <add>
GE_SelectAllCurves
GE_FilterSelection <filter>
GE_BakeCurves
GE_SnapKeysToFrames
GE_SelectAllKeys <deselect>
GE_DeleteSelKeys
GE_ReduceKeys <all> <threshold>
GE_LockKeys <unlock>
GE_CopySelKeys
GE_PasteKeys <frame>
GE_LeaveFootprints
GE_PickupFootprints
GE_BacktrackFootprints
GE_CopyTimeslice <fromfootprint> <frame>
GE_PasteTimeslice <frame>
GE_MatchFootprintAtFrame <frame>
GE_MoveKeys <deltaframe> <deltavalue>
GE_CreateExpression <name> <expression>
GE_AttachExpression <channelname> <expressionname>
GE_AttachExpressionID <channelid> <expressionname>
GE_SetGroup <groupid>
GE_SetEnv <channelname> <add>
GE_SetEnvID <channelid> <add>
GE_LoadExpressions <filename>
GE_SaveExpressions <filename>
GE_ClearBin
Surf_CloseWindow
Surf_SetWindowPos <x> <y>
Surf_SetSurf <surf> <obj>
Surf_SetInt <ch> <int>
Surf_SetFloat <ch> <double>
Surf_SetColor <ch> <r> <g> <b>
Surf_AddShader <shader>
Surf_RemShader <shader>
Surf_Copy <destsurf> <destobj>
Surf_Rename <name>
Surf_SetBakerImage <name>
Surf_SetBakerVmap <name>
Surf_SetBakerImageRes <res>
Surf_SetBakerImageType <type>
Surf_SetBakerColorFlag <flag>
Surf_SetBakerDiffuseFlag <flag>
Surf_SetBakerIlumFlag <flag>
Surf_SetBakerShaderFlag <flag>
Surf_SetBakerAAFlag <flag>
Surf_SetBakerSNRFlag <flag>
Surf_SetBakerViewImageFlag <flag>
Surf_SetBakerToType <flag>
Surf_OpenWindow
IE_OpenWindow <mode>
IE_SetClipTable <X> <Y>
IE_SetWindowPos <table>
